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Reverse Engineered Object: HD Render and Exploded View


Presenting the BOSS Line Selector LS-2 effect pedal (or a very close approximation thereof). 



At first this seemed like a straightforward object to re-create. But once the digital callipers came out and I began to dismantle the pedal, it became clear that this was going to be a challenge. For starters, there isn't a single side of this enclosure that is at a 90 degree angle.  

Interesting details in the knobs provided the unique challenge of capturing multiple textures and colours:
Re-creating the text was also a fun challenge. Some elements I traced from an image, while others I was able to re-create with the 'TextObject' tool. I learned that for the text to be legible, it can't simply be a planar surface snapped to its intended surface. It also has to have a thickness to it, so that it sits 'on top' of the surface, otherwise the colour of the surface and the colour of the text meld together in a weird way. 

Here's how I re-created the BOSS logo: 


Each time I removed a piece, more interesting and complex details were uncovered:

Final exploded view:

Next time, it would be fun to take this to the next level and re-create the beat-up grungy look of the actual pedal, paint chips and all. It was difficult to decide where to stop with this. The inside of it is a rat's nest of wires and circuitry and components that I simply didn't have time for but could be a cool challenge someday.

Despite challenges and much trial and error, it was extremely satisfying to create the final render and see my work come to life.


Comments

  1. I cannot get over how great this is. You friggin killed it.

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